Guidebook

Summoning
You will get your first summon before Prologue 8. You will obtain one SSR card, 2 SR cards, and 7 R cards. [Translated Note: ''You can "Reroll" the tutorial gacha. Select "OK" to continue. SSR has 5 from Heartslabyul dormitory, and 3 from Savanaclaw dormitory. Only one is selected from a total of eight.'' ]
 * Select the brown "Reroll" button to roll as many times until you are satisfied with the characters pull result.
 * The Tutorial Gacha is the ONLY gacha to allow infinite rerolls, so choose your characters wisely, before proceeding with the next section of the Prologue by clicking the black "OK" button. (Unsure about which cards to get? Check out the Card Album for translated Skills and Buddy info *Temporary link until all Cards are uploaded into the wikia*)
 * (The Tutorial Gacha does not include recently added SSR characters from the normal gacha pool.)

To summon again, select MIRROR after clearing Prologue 8 from the Home Screen. A limited-time Character Pick-up Summon banner will appear when opening MIRROR: Pressing either arrow buttons will show a Normal Summon Banner, Summoning options when rolling: (NOTE: *Paid Gems (有償; paid) are gems purchased through Google Play and Apple Store cards, whereas Free Gems (無償; free) are gems obtained through logins, stories, missions, and events) ✦ ✦ ✦ ✦ ✦

SSR Guarantee Gauge
Sometimes, obtaining SSR card(s) could be difficult. On the lower-left corner there is an SSR Guarantee Gauge: In this example, there are 51 points (1 point = 1 roll) out of 100 in the gauge. Therefore, 49 more rolls are needed on this normal banner to get a guaranteed SSR card. The SSR received is random and the gauge will reset after obtaining the guarantee SSR. ✦ ✦ ✦ ✦ ✦
 * HOWEVER, unlike the Normal Summon Banner, limited-time Character Pick-up Banners DOES NOT carry over the roll counts to the next pick-up or limited-time banner and will  RESET after the end of the pick-up event period. Please keep that in mind!

Keys
Various missions, events, and shops will have keys used to get a roll without using Gems; with the exception of the Gems Shop. Using keys will count towards rolls for the SSR Guarantee Gauge. NOTE: Key(s) will be automatically used first before gems in MIRROR. ✦ ✦ ✦ ✦ ✦

Leveling-up
Each card has several different parameters to level up. Leveling up cards will help win battles and unlock extra card features (ie. Personal Story chapters, Duo Magic, Groovy). Each card has its own Card Profile: ✦ ✦ ✦ ✦ ✦

Card Level (カードLv)
Strengthening a card's Card Lv will increase its HP and ATK. These are useful for battles and unlocking Groovy requirements.

How to gain EXP: Participate in History Lessons or using Flowering Nectars. When Leveling-up a card, there is a chance that the amount of experience gained will increase:
 * GOOD → x 1.0
 * GREAT → x *1.2~
 * EXCELLENT → x *1.5~

(*Multiplier is based on estimates by comparing initial and final Exp gain. Need more data to confirm multipliers.) ✦ ✦ ✦ ✦ ✦

Episode Level (エピソードLv)
Increasing a card's Episode Lv will unlock Personal Stories and fulfill one of the Groovy requirements.

How to gain Episode EXP: Participate in Flying Lessons, or use Secret Snacks.

Max Episode Lv for each card rarity:
 * R cards → Level 2
 * SR cards → Level 2
 * SSR cards → Level 3

Each level will unlock 1 story episode, with the exception of R cards, so in other words: SSR cards will have 3 episodes, SRs have 2, and Rs have 1 of their personal story.

Personal Stories can be read in STORY from the Home Page → Press the middle side tab that says パーソナル (Personal) → Select a character to read their Personal Story. ✦ ✦ ✦ ✦ ✦

Magic Level (魔法Lv)
Each card can use two types of magic: Magic 1 & Magic 2. Each magic types correspond with one of the 4 attributes (Fire, Water, Wood , and Non-elemental), and leveling them up requires items specific to its attribute, plus madols. Magic 1 & Magic 2 goes up to Lv10 max.

How to level up: Use the designated books for specific cards. (Notepads, Textbooks, and Grimoires - all obtainable via Alchemy Lessons, TEST, or purchased in the SHOP).

At Magic Lv5 and higher, some skills will unlock additional magic effects and are useful for battles and in TEST. ✦ ✦ ✦ ✦ ✦
 * DUO MAGIC is exclusive to SSR cards only and can be unlocked by leveling up Magic 2 to Lv5.

Limit Break (限界突破)
To increase a card’s max Lv cap, you must Limit Break a card by obtaining duplicates of the card through MIRROR, SHOP, and perfumes. R cards will increase up to Lv60, SR cards to Lv80, and SSR cards to Lv100 max. Cards can Limit Break 4 times.

Methods to Limit Break:
 * Obtaining a duplicate card in MIRROR will automatically Limit Break and increase the Lv cap.

✦ ✦ ✦ ✦ ✦
 * Manually Limit Break a card using Awakening Perfume. R = 10 (R) Perfume, SR = 10 (SR) Perfume, and SSR = 3 (SSR) Perfume.

Perfumes
If you obtain a card that has Limit Break 4 times, you will receive Awakening Perfume instead (Pink (R), Green (SR), or Yellow (SSR) depending on the card’s rarity). ✦ ✦ ✦ ✦ ✦

Groovy (グルーヴィー)
Grooving a card will change its illustration, increase its HP & ATK, and a pink ribbon will appear at the bottom-right corner of the card icon.



Satisfy the card’s designated requirements, as well as collect that character’s unique Candy (Alchemy Lesson) in order to Groovy a card. The requirements depend on the card’s rarity:
 * R cards - Reach Card Lv 20 and clear its Personal Story (1 Episode), one piece of Candy
 * SR cards - Reach Card Lv 30 and clear its Personal Story (2 Episodes), 3 pieces of Candy
 * SSR cards - Reach Card Lv 40 and clear its Personal Story (3 Episodes), 5 pieces of Candy

How to Groovy a Card:
 * Level-up the card through History Lessons and using Flowering Nectars.
 * Max a card's Episode Lv through Flying Lessons and using Secret Snacks.
 * Read the card's personal stories by clicking STORY from the Home Page and press the middle tab on the left side.
 * Obtain Unique Candies in Alchemy or SHOP using Alchemy Medals.

Once a card is grooved, you could switch illustrations through the character's Card Page. Tap the magnifying glass icon → Select the third tab that says ビジュアル設定 (Visual Settings). ✦ ✦ ✦ ✦ ✦

Lessons
You can earn card EXP, episode EXP, buddy EXP, and items by taking classes with any cards. There are three types of lessons: History, Flying, and Alchemy.

AP is used when taking classes. One AP is consumed for each lesson. You can proceed within the lesson by tapping the screen, select the AUTO button, or choose the LOOP button to continuously do the lesson until you ran out of AP.

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History
History Lesson increases a card's level. Each magic History Lesson gives 50 Rank EXP and 150 madols.

How to gain card EXP: Participate in History Lessons. Select a dorm and choose a character that you want to prioritize in leveling, Go to History Lesson, Choose a main classmate card and 4 cards of different names. Press "START" to begin the lesson. After the completing the History Lesson, you could get the following item(s): ✦ ✦ ✦ ✦ ✦

Flying
Each Flying Lesson gives 80 Rank EXP and 125 madols.

How to gain episode EXP: Participate in Flying Lessons. Similar to History Lesson, choose a main classmate card and 4 cards of different names. And then press "START" to begin the lesson. After the completing the Flying Lesson, you could get the following item(s): ✦ ✦ ✦ ✦ ✦

Alchemy
Each Alchemy Lesson gives 40 Rank EXP and 250 madols.

How to gain Buddy EXP: Attend Alchemy Lessons. In this example, Deuce, Cater, Floyd, and Kalim are available for today's rotation. You can use other characters the next day or wait for a specific character within the week.
 * The schedule for the characters and book elements of each day, up to five days in advance, can be checked by pressing the calendar symbol to the top-right corner.

Choose one buddy to level up and press "START" to begin the alchemy lesson.

After the completing the Alchemy Lesson, you could get the following item(s): ✦ ✦ ✦ ✦ ✦

Buddy Level
Increasing a card's Buddy Lv provides a passive buff to that card if those characters are in your party during the beginning of the battle. The number of buddy bonus(es) depends on the card's rarity: SSR = 3 buddies, SR = 2 buddies, and R = 1 buddy. Buddy Lv goes up to Lv10 max.

For example, SR Kalim (Lab Coat) has two buddies:

✦ ✦ ✦ ✦ ✦

Special Lesson
Any type of lesson can be interrupted by Headmaster Dire Crowley, triggering a Special Lesson. Cards will earn more EXP for Buddy Lv (Alchemy), Card EXP (History Lesson), Episode EXP (Flying Lesson).

On the upper left corner, there is a Special Lesson Gauge. It will show how many normal lessons needed to activated Special Lessons. ✦ ✦ ✦ ✦ ✦
 * It is very useful to keep track of the gauge to complete a character's Lesson Tasks (History and Flying only) before triggering a Special Lesson since the task requires you to trigger the event in either History or Flying lesson when the gauge completely fills up.
 * If there are still Special Lesson turns from the previous lesson, you can carry them over to a different type of lesson.

Magic Battles
coming soon