Guidebook/Lessons

Table of Contents
 * History (魔法史)
 * Flying (飛行術)
 * Alchemy (錬金術)
 * Buddy Level
 * Special Lesson
 * Lesson Items
 * History
 * Flying
 * Alchemy
 * Chats & Character's Assignments

Earn Player EXP, Card EXP, Episode EXP, Buddy EXP, and items by taking classes with any cards. There are three types of lessons to choose from: History, Flying, and Alchemy.

On the right side of the screen, there are two tabs to navigate between the types of lessons:
 * Normal (通常) → Magic History & Flying
 * Daily (日替わり) → Alchemy

AP is used when taking classes and one AP is consumed for each lesson.

Each Turn, a character is randomly picked to earn stars (EXP) based on their performance: GOOD (1 star), GREAT (2 stars), and PERFECT (3 stars). Proceed within the lesson by tapping the screen, selecting the AUTO button, or choosing the LOOP button to continuously do the lessons until you ran out of AP.

You can recover AP by tapping the icon and use any of the following consumables:

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History (魔法史)
History Lesson increases a card's level. Each magic History Lesson gives 50 Rank EXP and 150 madols. There are 7 lesson turns before the class ends.

How to gain card EXP: Participate in History Lessons. Select a dorm and choose a character that you want to prioritize in leveling, Go to History Lesson, Choose a main classmate card and 4 cards of different names. Tap START to begin the lesson.

As characters earn stars during the lesson, there is a chance to obtain drop items indicated on the top left corner of the screen.

After the completing the History Lesson, you could get the following item(s):

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Flying (飛行術)
Flying Lesson increases a card's episode level. Each Flying Lesson gives 80 Rank EXP and 125 madols. There are 7 lesson turns before the class ends.

How to gain episode EXP: Participate in Flying Lessons. Similar to History Lesson, choose a main classmate card and 4 cards of different names. And then tap START to begin the lesson.

As characters earn stars during the lesson, there is a chance to obtain drop items indicated on the top left corner of the screen.

After the completing the Flying Lesson, you could get the following item(s):

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Alchemy (錬金術)
Alchemy Lesson increases a card's buddy level. Each Alchemy Lesson gives 40 Rank EXP and 250 madols. There are 5 lesson turns before the class ends.

How to gain Buddy EXP: Attend Alchemy Lessons. In this example, Deuce, Cater, Floyd, and Kalim are available for today's rotation. You can use other characters the next day or wait for a specific character or book attribute within the week.
 * The schedule for the characters and book elements of each day, up to five days in advance, can be checked by tapping the calendar icon on the top-right corner.

Choose one buddy to level up and tap START to begin the alchemy lesson.

As characters earn stars during the lesson, there is a chance to obtain drop items indicated on the top left corner of the screen.

After the completing the Alchemy Lesson, you could get the following item(s):

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Buddy Level
Increasing a card's Buddy Lv provides a passive buff to that card if those characters are in your party during the beginning of the battle. Leveling Buddy Lv will increase the amount of HP & ATK effect. The number of buddy bonus(es) depends on the card's rarity: SSR = 3 buddies, SR = 2 buddies, and R = 1 buddy. Buddy Lv goes up to Lv10 max.

For example, SR Kalim (Lab Coat) has two buddies:



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Special Lesson
Any type of lesson can be interrupted by Dire Crowley, triggering a Special Lesson. Cards are guaranteed to get a Perfect (3 stars) for 5 turns in Alchemy (Buddy Lv), History Lesson (Card Lv), and Flying Lesson (Episode Lv).

On the upper left corner, there is a Special Lesson Gauge. It will show how many lessons turns needed to activate Special Lessons. (30 lesson turns total to trigger Special Lesson).
 * It is very useful to keep track of the gauge to complete a character's Lesson Tasks (History and Flying only) before triggering a Special Lesson since one of the tasks requires you to trigger the event in either History or Flying lesson when the gauge completely fills up.
 * If there are still Special Lesson turns from the previous lesson, you can carry them over to a different type of lesson.

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Lesson Items
You can use items to increase the results of the lesson. You can use up to 3 items, at the same time, and its effect will last for 5 lessons.

History

 * Leaping Macarons - Increases Card EXP earned
 * Spotlight Waffles - Increases the odds of your chosen character getting selected in class
 * Lucky Cupcakes - Increases the odds of achieving GREAT or PERFECT

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Flying

 * Empathy Sugar Cubes - Increases Episode EXP earned
 * Spotlight Waffles - Increases the odds of your chosen character getting selected in class
 * Lucky Cupcakes - Increases the odds of achieving GREAT or PERFECT

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Alchemy

 * Friendship Popcorn - Increases Buddy EXP earned
 * Lucky Cupcakes - Increases the odds of achieving GREAT or PERFECT
 * Successful Playing Card Cookies - Increases Madols earned

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Chats & Character's Assignments
Each character has a special chat and assignments for the player to complete after a lesson.

Tap おしゃべり (Chats) to access that character’s chats. Every character has 3 chats by themselves and one additional chat for each character in their dorm. Here is what you need to do to unlock them:

Chats Requirements Translated

The button below Chats is [CHARACTER]’S ASSIGNMENTS (○○の課題). Here are the missions you can complete to obtain gems and other items:

Character's Assignments Translated

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